Time Keeping in Teolin


We are so used to having twelve months in a year that the first anniversary of our stay in Teolin was celebrated a month too soon. Well it took us at least to months to get used to the fact that a week contains eight days. Time keeping is essential, but here it is not the way we knew before.

For a excel version of this information, look in the download center, or click here.

Summary
On Teolin we have eight days in a week and 13 months in a year. Every year always starts at the same day, as a year has a total of 424 days.
By looking at the three moons, everybody on Teolin will be able to tell you what is the day of the year.

Days of the week
Nbr
Name of day
Remark
1
Devo-priem
Holy day for most gods
2
Devo-oct
Normal work day
3
Lar-oct
Normal work day
4
Libr-oct
Normal work day. Upper social class typically has a day of today.
5
Bue-oct
Normal work day
6
Amb-oct
Normal work day
7
Sou-oct
Day of trading and bartering
8
Ghet-oct
Normal work day


For some gods, the listed holy day is another. Check the information for each individual god by navigating to the pantheon of Teolin. If that is the case, the day of Devo-priem is a normal work day.
Most people will not pick up their normal chores on Sou-oct but will be found in market squares. Not many a person is a professional trader. Most people just sell and buy their stuff from other people. In large city's often these markets are found in large squares, while smaller villages often combine their market in a large open area near a village.
Do not miss understand, there is shop keepers that sell a certain brand of goods, but there is just not many traveling sales people.

Months of the year
Nbr of Month
Name
Days in month
Day of year
1
Khal-Amber
36
1
2
Dhar-Salm
24
37
3
Dhon-Khar
33
71
4
Prin-Tam
36
104
5
Remoz
34
140
6
Relar
32
174
7
Khal-Bular
35
206
8
Khal-Ghet-Var
29
241
9
Laut-Homme
32
270
10
Min-Ghon
26
302
11
Hiv-Hair
33
328
12
Krad-Mon
34
361
13
Con-Cluer
30
395


Game rule implications of the calendar
When in the standard D&D rules or any expansion, there is mentioned a time that is not in less then seven days, recalculate this number of days, weeks, months and years into a number of weeks. This number of weeks is leading for your conversion from earth time to Teolin time.
Example: To build a castle you need two years. This is 52*2 = 104 earth weeks, so that would be 104 Teolin weeks, which boils down to 832 days, which is slightly less then two Teolin years (848 days).

Time of day
The days on Teolin all have pretty much the same length and the time of sun-up and sun-down are pretty stable as well. This is probably the reason why people talk about the first hour of day as hour number one. A rough approximation says that around half past one the morning has broken into the day. Around twelve or thirteen, dusk sets in and around the fourteenth hour of the day, night has fallen on Teolin.

For a excel version of this information, look in the download center, or click here.

Visibility of the moons and the amount of light compared to earth
In the image here, you can see quite quickly, which of the moons is visible and gives you how much light. We also added a line that gives you the total amount of light for every night. This amount of light is as a percentage of a bright full moon night on earth.

The Green line represents the light of the combined moons.
The Fuchsia line represents the light from Amber.
The Red line represents the light from Bular.
The Blue line represents the light from Ghet-Var.


The Teolin Setting
Copyright 2001-2005 Ylorea's Adventuring
Last update 20-10-2002